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Comichaus Meets: Ken Reynolds

Today we meet Cognition creator Ken Reynolds. 

Please introduce yourself and your team (if you have one).

My name is Ken Reynolds, writer and letterer of Cognition. Sam Bentley is the artist that makes all of my scripts look good and makes sense.

Cognition is a supernatural adventure story about a steam-powered robot with a human soul and a demonically possessed mouse. They fight ghosts and monsters for the British Occult Secret Service (BOSS), during the golden age of the Victorian era.

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What are some of the comics that inspired you to start creating your own? Any creators in particular?

I've always liked comics. I was the kid that got the Beano Annual every year for Christmas. But I didn't really get involved in making them properly until I discovered the small press scene. It was that little nudge of seeing something you could relate to. The suggestion that if they can do it, maybe I can. Conventionally published books you see in shops have a barrier where you don't really understand how they can to be there. Seeing people sell their own books at a con has an immediacy that you can understand. It's personal.

A big factor in helping me discover small press was the 'Awesome Comics Podcast'. It opened my eyes to a lot of creators that were busy working away on their own... Like I was.

What do you think people see in your character(s), or the books in general, that has really drawn them in and kept them coming back for more?

I like to think people can relate to our characters because it's interesting to think that people see a bit of themselves in such fantastical entities. I've been told my dialogue is good. The way I have the main protagonists spar with one another. A lot of the attraction is the world that Sam has defined through the art. It speaks of so much more than I could have ever put in the scripts.

When it comes down to it, I've based the story on folklore that has persisted for thousands of years, and I've concentrated on the idea of duality. A state of being two conflicting things at once. A state that is very human ,a unique state our brains can manage. I guess I've tried to personify that.

How much of your own personality goes into your character(s)?

I think the quick and biting sense of humour is very much my own sensibilities. I'll admit that a fair bit of the darkness was quite easy to tap too. Otherwise, it's that strange alchemy of the characters appearing in my head, they have morphed and grown since then. Sometimes to fit the story, sometimes because their character traits dictate to the story. There have certainly been some unplanned developments in the last few scripts I've written, but in my process (which is quite structured) that's where the fun lies.

Where did you draw your inspiration from?

A bit of a cop out... Everything. I try to read as widely as I can, watch as much as I can and experience a lot of different things. Ideas don't spring out of a barren mind. Put as much into the brain as you can and see what comes out of the mangle at the other end.

There was one very specific jumping on point to the germ of this story though... And that was the idea of a steampunk Pinocchio. It's moved away from that dramatically, but that was the germ of the idea.

What struggles have you faced with the creation of the comic and producing the final release?

The same struggles everyone has... Time, money and publicity. We juggle and balance those things and we've kept going to make something we're immeasurably proud of. When the last 2 issues of our first arc start to go out to readers I have no doubt it will all have been worth it.

What do fans need to know going into their first issue of your comic?

Absolutely nothing. Our #0 issue introduces the characters, their world and the rules they play by via 3 short stories. After that, the adventure begins in earnest in our full-length issue #1.

What have you got coming up in the future? Are you working on more issues?

Issues #3 & #4 will be on Kickstarter later this year and will complete our first story arc. I've written a natural stopping or pausing point. if the readers want more we'll certainly look into making that happen. We've created a fertile world, one I'd like to explore further. I have stories for years as long as there are readers that want them.

You can check out Ken Reynold's releases at: http://bit.ly/CHKenReynolds

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